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内容简介:
SolidWorks 2020版本在设计创新、易学易用性和提高整体性能等方面都得到了显著的加强,包括增强了大装配处理能力、复杂曲面设计能力,以及专门为中国市场的需要而进一步增强的国标(GB)内容等。本书围绕SolidWorks 2020软件展开编写,从基础入门到接近精通,再到项目实战,让读者既掌握了软件操作与技巧要领,又要接触工厂实战项目设计,全书共13章。
书籍目录:
Charpter 1 SolidWorks 2020 快速
入门······························1
1.1 工作界面·····························2
1.2 基本操作·····························3
1.2.1 视图的基本操作············.3
1.2.2 键鼠操作·····················.5
1.3 工作环境的设置····················5
1.4 参考几何体的创建··············.11
1.4.1 基准面的创建与修改·····.11
1.4.2 基准轴、坐标系和点的
创建·························.14
1.4.3 质心和边界框的创建·····.16
1.5 鼠标笔势··························.17
1.6 入门案例――管件设计········.18
Charpter 2 绘制2D 草图················.23
2.1 草图环境··························.24
2.1.1 草图界面····················.24
2.1.2 草图绘制方法··············.24
2.1.3 草图约束信息··············.25
2.2 草图动态导航····················.27
2.2.1 动态导航的推理图标·····.27
2.2.2 图标的显示设置···········.28
2.3 草图对象的选择·················.29
2.3.1 选择预览····················.29
2.3.2 选择多个对象··············.29
2.4 绘制草图基本曲线··············.30
2.4.1 直线与中心线··············.30
2.4.2 圆与周边圆·················.34
2.4.3 圆弧··························.38
2.4.4 椭圆与椭圆弧··············.40
2.4.5 抛物线与圆锥双曲线·····.43
2.5 绘制草图高级曲线··············.44
2.5.1 矩形·························.44
2.5.2 槽口曲线···················.45
2.5.3 多边形······················.47
2.5.4 样条曲线···················.48
2.5.5 绘制圆角···················.52
2.5.6 绘制倒角···················.53
2.5.7 文本·························.56
2.6 综合案例:绘制垫片草图·····.57
Charpter 3 草图变换与约束·············61
3.1 草图变换操作····················.62
3.1.1 利用剪贴板复制草图
对象·························.62
3.1.2 移动、复制、旋转、缩放及
伸展草图对象·············.62
3.1.3 等距复制草图对象········.65
3.1.4 镜像与阵列草图对象·····.66
3.1.5 剪裁及延伸草图对象·····.69
3.1.6 草图变换工具的应用·····.70
3.2 草图对象的约束·················.74
3.2.1 尺寸约束···················.74
3.2.2 几何约束···················.76
3.3 综合案例··························.78
3.3.1 案例一:绘制手柄支架
草图·························.78
3.3.2 案例二:绘制转轮架
草图·························.82
3.3.3 案例三:绘制转轮架
草图·························.85
Charpter 4 构建3D 空间曲线···········87
4.1 认识3D 草图·····················.88
4.1.1 3D 空间控标···············.88
4.1.2 绘制3D 直线···············.89
4.1.3 绘制3D 点·················.94
4.1.4 绘制3D 样条曲线·········.94
4.1.5 曲面上的样条曲线········.94
4.1.6 3D 草图基准平面·········.95
4.1.7 编辑3D 草图曲线·········.98
4.2 曲线工具··························101
4.2.1 通过XYZ 点的曲线····.101
4.2.2 通过参考点的曲线······.102
4.2.3 投影曲线··················.103
4.2.4 分割线·····················.107
4.2.5 螺旋线/涡状线·············112
4.2.6 组合曲线····················113
4.3 综合案例――音响建模········113
Charpter 5 凸台/基体特征设计······.127
5.1 特征建模基础····················128
5.2 拉伸凸台/基体特征·············129
5.2.1 【凸台-拉伸】属性
面板·······················.129
5.2.2 拉伸的开始条件和终止
条件·······················.130
5.2.3 拉伸截面的要求·········.132
5.3 旋转凸台/基体特征·············136
5.3.1 【旋转】属性面板······.136
5.3.2 关于旋转类型与角度···.137
5.3.3 关于旋转轴···············.137
5.4 扫描凸台/基体特征·············139
5.4.1 【扫描】属性面板······.139
5.4.2 扫描轨迹的创建方法···.139
5.4.3 带引导线的扫描特征···.140
5.5 放样/凸台基体特征·············143
5.5.1 创建带引导线的放样
特征·······················.144
5.5.2 创建带中心线的放样
特征·························144
5.6 边界凸台/基体特征·············146
5.7 综合案例――矿泉水瓶
造型································147
5.7.1 创建瓶身主体··············147
5.7.2 创建附加特征··············148
Charpter 6 创建工程特征·············.157
6.1 创建倒角与圆角特征···········158
6.1.1 倒角·························158
6.1.2 圆角特征···················159
6.2 创建孔特征·······················162
6.2.1 简单直孔···················162
6.2.2 高级孔······················163
6.2.3 异形孔向导················164
6.2.4 螺纹线······················165
6.3 抽壳与拔模·······················169
6.3.1 抽壳特征···················170
6.3.2 拔模·························170
6.4 对象的阵列与镜像··············172
6.4.1 阵列·························172
6.4.2 镜像·························174
6.5 筋及其他特征····················175
6.5.1 筋特征······················175
6.5.2 形变特征···················179
6.6 综合实战――中国象棋造型
设计································187
Charpter 7 曲面造型设计·············.195
7.1 基础曲面设计····················196
7.1.1 填充曲面···················196
7.1.2 平面区域···················197
7.1.3 等距曲面···················198
7.1.4 直纹曲面···················198
7.1.5 中面·························201
7.1.6 上机实践――基础曲面
造型应用·················.201
7.2 曲面编辑与修改·················204
7.2.1 曲面的延展与延伸······.204
7.2.2 曲面的缝合与剪裁······.206
7.2.3 曲面的删除与替换······.208
7.2.4 曲面与实体的修改
工具·······················.209
7.2.5 上机实践――汤勺
造型·························211
7.3 综合案例――水龙头曲面
造型································217
Charpter 8 PhotoView 360 模型
渲染·························.221
8.1 渲染概述··························222
8.1.1 认识渲染··················.222
8.1.2 启动PhotoView 360
插件·······················.222
8.1.3 PhotoView 360 菜单及
工具栏····················.222
8.2 PhotoView 360 渲染功能······223
8.2.1 渲染步骤··················.223
8.2.2 应用外观··················.224
8.2.3 应用布景··················.227
8.2.4 光源与相机···············.228
8.2.5 贴图和贴图库············.238
8.2.6 渲染操作··················.243
8.3 综合案例··························245
8.3.1 案例一:宝石戒指
渲染·······················.245
8.3.2 案例二:电灯泡渲染···.249
Charpter 9 零部件装配设计··········.255
9.1 装配概述··························256
9.1.1 计算机辅助装配·········.256
9.1.2 进入装配环境··············257
9.2 开始装配体·······················258
9.2.1 插入零部件················259
9.2.2 配合·························261
9.3 控制装配体·······················265
9.3.1 零部件的阵列··············265
9.3.2 零部件的镜像··············266
9.3.3 移动或旋转零部件········268
9.4 布局草图··························268
9.4.1 布局草图的功能···········268
9.4.2 布局草图的建立···········269
9.4.3 基于布局草图的装配体
设计·························269
9.5 装配体检测·······················270
9.5.1 间隙验证···················270
9.5.2 干涉检查···················271
9.5.3 孔对齐······················272
9.6 爆炸视图··························272
9.6.1 生成或编辑爆炸视图·····272
9.6.2 添加爆炸直线··············273
9.7 综合案例··························274
9.7.1 案例一:脚轮装配
设计·························274
9.7.2 案例二:台虎钳装配
设计·························280
9.7.3 案例三:切割机工作部
装配设计···················286
Charpter 10 工程图设计···············.291
10.1 工程图概述·····················292
10.1.1 设置工程图选项·········292
10.1.2 建立工程图文件·········293
10.2 标准工程视图··················296
10.2.1 标准三视图···············296
10.2.2 自定义模型视图·········297
10.2.3 相对视图················.298
10.3 派生的工程视图···············299
10.3.1 投影视图················.299
10.3.2 剖面视图················.299
10.3.3 辅助视图与剪裁
视图······················.302
10.3.4 断开的剖视图··········.303
10.4 标注图纸························304
10.4.1 标注尺寸················.304
10.4.2 注解的标注·············.308
10.4.3 材料明细表·············.310
10.5 工程图的对齐与显示·········312
10.5.1 操纵视图················.312
10.5.2 工程视图的隐藏和
显示······················.314
10.6 打印工程图·····················314
10.6.1 为单独的工程图纸指定
设定······················.314
10.6.2 打印整个工程图图纸·.315
10.7 综合案例――阶梯轴工
程图······························315
Charpter 11 机械设计综合案例······.321
11.1 利用内置插件设计零件······322
11.1.1 应用FeatureWorks
插件························322
11.1.2 应用Toolbox 插件·······327
11.1.3 应用MBD(尺寸专家)
插件························331
11.1.4 应用TolAnalyst(公差
分析)插件···············334
11.2 利用外部插件设计零件······339
11.2.1 GearTrax 齿轮插件的
应用························340
11.2.2 SolidWorks 弹簧宏
程序························344
11.3 机械零件设计综合案例······345
11.3.1 案例一:Toolbox 凸轮
设计························345
11.3.2 案例二:钻头零件
设计························346
11.3.3 案例三:凸轮机构运动
仿真························349
11.3.4 案例四:夹钳装配体静应
力分析·····················354
作者介绍:
左嘉琦:十几年来一直专注于CAD/CAM/CAE的研究和培训,具有国际、国内有名公司的从业经验。近十年来,针对企业实际需求及教学培训方法等多方面进行了不断的研究探索,并不断完善,形成了一套具有特色的教学培训。
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"适读人群 :本书定位初学者,旨在三维造型工程师,机械制造者、家用电器设计者打下良好的三维工程设计基础,同时让读者学习到相关专业的基础知识。
本书从软件的基本应用及行业知识入手,以SolidWorks 2020软件的模块和插件程序的应用为主线,以实例为引导,按照由浅入深、循序渐进的方式,讲解软件的新特性和软件操作方法,使读者能快速掌握软件设计技巧。
"
书籍介绍
本书从SolidWorks 2020 的基础知识入手,以实际工作案例为脉络,采用通俗易懂的讲解方式,并对每个操作步骤配有文字说明和图例介绍,帮助读者了解完整的设计过程,提高设计能力。 本书共11 章,从SolidWorks 2020 中文版软件的操作入门到软件二维与三维建模技术的应用提升,再到产品模型的渲染、零件装配设计、机械工程图设计等行业的实战应用,是一本难得的快速入门及全面精通的好书。
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书籍真实打分
故事情节:8分
人物塑造:5分
主题深度:8分
文字风格:3分
语言运用:8分
文笔流畅:4分
思想传递:7分
知识深度:6分
知识广度:9分
实用性:3分
章节划分:8分
结构布局:8分
新颖与独特:6分
情感共鸣:7分
引人入胜:7分
现实相关:3分
沉浸感:4分
事实准确性:3分
文化贡献:4分